Build Phoenix the right way in ZZZ — from kit and materials to the best W-Engines, Drive Discs and teams
Sitting down first is probably what Phoenix would prefer before any introduction. She works as a judge for the Krampus Compliance Authority and has a distinctly exhausted air about her; expect her to arrive on October 21, 2026, during Version 3.3 Phase 1. Step onto the battlefield, though, and her Fire Anomaly kit paints a far more energetic picture — one that mixes rebirth and flame with potent support for teams built around Anomalies.
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Both sides of her kit matter when you build her: the damage she deals herself and the value she hands to the squad. Below, this Phoenix build guide lays out the W-Engines and Drive Discs that suit her best, the stats worth chasing, and the teammates who round her out, so you can get the most from each half of that equation.
Phoenix Overview

Rarity: S-Rank | Attribute: Fire | Specialty: Anomaly
Phoenix pairs her own offensive rotation with Anomaly support that lifts the entire team, all as a Fire Anomaly agent. Burning Attacks pile up Embers that feed a charged finisher, and Abloom turns enemies already suffering from Attribute Anomalies into an opportunity. A reactive layer comes from Perfect Blocks as well, rewarding anyone who keeps the pressure up even while absorbing hits.
What truly defines her is the ability to let Attribute Anomaly damage land critical hits on Weakened enemies, opening another scaling path for Anomaly-centric teams. Anomaly Mastery amplifies that utility, and bringing more Anomaly allies raises the payoff even higher. Because her Ultimate consumes HP and her kit packs recovery tools, juggling field transitions becomes a core part of how she plays.
Phoenix Skill Kit
Basic Attack
Basic Attack: Lifesever
Press [basic attack] to activate:
Perform up to 4 consecutive forward strikes, dealing Fire DMG.
The 3rd and 4th hits of [Basic Attack] are classified as [Burn Attacks].
Basic Attack: Sinburn
When [Blazing Flame] is sufficient, consume 90 [Blazing Flame] and hold [basic attack] to activate:
Throw her weapon toward enemies in front, inflicting massive Fire DMG over an area.
When the Finishing Move hits an enemy in an Ice Attribute Anomaly state, Ether Anomaly state, Electric Attribute Anomaly state, Fire Attribute Anomaly state, Physical Attribute Anomaly state, or Wind Attribute Anomaly state, it triggers the [Abloom] effect once, dealing Attribute Anomaly DMG of the corresponding attribute with a 464.0% multiplier.
If this [Abloom] effect scores a critical hit, its CRIT DMG is further increased by 40%.
Character is invulnerable while using this skill.
Basic Attack: Meltdown
When [Special Attack: Flame Raid] is used without triggering Perfect Block, press [basic attack] to activate:
Dash forward with a lunging attack, dealing Fire DMG.
This skill is considered a [Burn Attack].
During this skill, press [basic attack] to continue directly into the third hit of [Basic Attack].
Dodge
Dodge: Sway
Press [dodge] to activate:
Quickly dash to evade incoming attacks.
Character is invulnerable while using this skill.
Dash Attack: Lunge
Press [basic attack] during a dodge to activate:
Rush forward with a slashing attack, dealing Fire DMG.
Dodge Counter: Twin Crossing of Karmic Fire
Press [basic attack] during a Perfect Dodge to activate:
Dash forward and deliver a rapid series of slashes, dealing Fire DMG.
Character is invulnerable while using this skill. Press [basic attack] to chain into the 3rd hit of [Basic Attack].
Special Attack
Special Attack: Fire Snatch
Press [special attack] to activate:
Step back, then quickly launch a rising attack forward, dealing Fire DMG.
DMG taken is reduced by 40% during the backward dash.
If hit as the rising attack begins, or when striking enemies flashing red or yellow, Perfect Block is triggered, granting immunity to that instance of DMG. Press [basic attack] to immediately perform the third phase of [Basic Attack].
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Blazing Slash
When [Promotion] is active, consume 1 stack of [Promotion] and press [special attack] to activate:
Perform a backstep before surging forward with a powerful upward Slash, dealing massive Fire DMG.
Hold [special attack] during the backstep to continue charging. Release to [special attack] unleash a powerful upward Slash, dealing massive Fire DMG.
When chained after [Burning Attack], this skill skips the backstep and immediately executes the upward attack.
DMG taken is reduced by 40% during the backstep and charge.
Taking a hit at the moment the upward Slash begins, or hitting an enemy flashing red or yellow, triggers Perfect Block.
This skill counts as a [Burning Attack].
Character is invulnerable while using this skill. Press [basic attack] to chain into the 3rd hit of [Basic Attack].
EX Special Attack: Dazzling Blaze
With enough Energy, press [ex special attack] to activate:
Rapidly spin the body, dealing massive Fire DMG to nearby enemies.
Perfect Block is triggered when taking an attack at the instant the spin begins, or when hitting an enemy flashing red or yellow.
This skill is considered a [Burn Attack].
Character is invulnerable while using this skill. Press [basic attack] to chain into the third hit of [Basic Attack].
EX Special Attack: Solar Plunge
After using [EX Special Attack: Dazzling Flame], press [ex special attack] or hold with enough Energy to activate:
Leap into the air and hurl the weapon at enemies, dealing massive Fire DMG.
Upon activating this skill, gain 1 stack of [Promotion], up to a maximum of 1 stack.
Perfect Block is triggered when taking an attack at the instant the launch begins, or when hitting enemies flashing red or yellow.
This skill is considered a [Burn Attack].
Character is invulnerable while using this skill. Press [basic attack] to chain into the third hit of [Basic Attack].
Chain Attack and Ultimate
Chain Attack: Last Stand
When a Chain Attack is triggered, select the character to activate:
Perform a series of consecutive attacks forward, dealing Fire DMG.
This skill is considered a [Burning Attack].
Character is invulnerable while using this skill. Press [basic attack] to chain into the third hit of [Basic Attack].
Ultimate: Radiance from a Thousand Deaths
When Decibel Rating reaches its maximum, press [ultimate] to activate:
Leap high into the air before diving toward enemies, consuming all of the character's own HP to trigger an explosion that deals massive Fire DMG. This also enters the [Life Drained] state and triggers the next character's [Quick Assist].
This skill is considered a [Burning Attack].
The character cannot initiate attacks while in the [Life Drained] state.
After using this skill, press [basic attack] to activate [Ultimate: Cinderfire Soulchase].
Character is invulnerable while using this skill.
Ultimate: Cinderfire Soulhunt
While Phoenix is in the [Life Drain] state, the next time she enters the field through a standard swap, Quick Assist, or Defensive Assist, the following effects are triggered:
Flames swirl around her, dealing Fire DMG to nearby enemies. Phoenix exits the [Life Drain] state, recovers all HP consumed by [Ultimate: Radiance Through Ruin], and additionally restores HP equal to 10% of her Max HP.
When the Finishing Move hits an enemy affected by an Ice Attribute Anomaly, Ether Anomaly, Electric Attribute Anomaly, Fire Attribute Anomaly, Physical Attribute Anomaly, or Wind Attribute Anomaly, it triggers the [Abloom] effect once, dealing Attribute Anomaly DMG of the corresponding attribute with a 623.0% multiplier.
If this [Abloom] effect triggers a critical hit, its CRIT DMG is further increased by 40%.
When Phoenix enters the field in the [Life Drain] state through [Chain Attack: Snatched from the Brink] or [Ultimate: Radiance Through Ruin], the HP Recovery and [Abloom] effects above are also triggered.
Character is invulnerable while using this skill. Press [basic attack] to chain into the third stage of [Basic Attack].
Assist Skills
Quick Assist: First Aid
When the active character is launched, press [assist] to activate:
Dash forward and perform a rapid slash, dealing Fire DMG.
Character is invulnerable while using this skill. Press [basic attack] to chain into the third hit of [Basic Attack].
Defensive Assist: Pain Is the Best Teacher
When the on-field character is about to be attacked, press [assist] to activate:
Parry the incoming attack, dealing massive Daze to the enemy.
Character is invulnerable while using this skill.
Assist Follow-Up: Regen Therapy
Press [basic attack] after a Defensive Assist to activate:
Throw the weapon at enemies, then recall it to deliver a slashing attack, dealing Fire DMG.
Character is invulnerable while using this skill. Press [basic attack] to chain into the third hit of [Basic Attack].
Core Skills
Core Passive: Nirvana
Phoenix's Anomaly Proficiency is increased by 85 points.
When any squad member deals Attribute Anomaly DMG to an enemy, the target enters the [Searing Corrosion] state for 20s. Repeated triggers refresh the duration. While in this state, enemies hit by Attribute Anomaly DMG have a chance to suffer a critical hit, with a Base CRIT Rate of 30% and CRIT DMG of 25%. If Phoenix's initial Anomaly Mastery exceeds 155 points, each additional point of Anomaly Mastery increases this effect's CRIT Rate by 0.7%.
When Phoenix's initial Anomaly Mastery reaches 255 points, the CRIT Rate of Attribute Anomaly DMG dealt to enemies in the [Searing Corrosion] state reaches its maximum value.
Every 8s, enemies in the [Searing Corrosion] state take Fire DMG equal to 50% of Phoenix's ATK. This damage is considered [EX Special Attack] DMG.
While [Blazing Assault] is active, Phoenix's Anti-Interrupt Level is increased, and dealing DMG restores [Pyreflame]. Phoenix can accumulate up to 120 points of [Pyreflame].
After activating [Blazing Assault], press [special attack] to bypass the backstep animations of [Special Attack: Flame Snatch] and [EX Special Attack: Blaze Cleave], immediately following up with an upward strike.
When Phoenix takes fatal damage, she avoids being defeated and withdraws from battle, triggering the [Rekindled Radiance] effect. The next time she enters the field through a normal swap, Quick Assist, or Defensive Assist, she recovers 50% of her Max HP. In Withering Domain mode, this effect can trigger once every 1,200.
When Phoenix triggers a Perfect Block effect, she gains 5 points of [Pyreflame]. This effect can trigger once every 10s.
After using an [EX Special Attack], Phoenix enters the [Wax and Wane] state for 20s. The duration refreshes when [Blazing Assault] hits an enemy or is applied again.
While in the [Wax and Wane] state, after using [EX Special Attack: Dazzling Flare], the next [EX Special Attack: Dazzling Flare] is replaced by [EX Special Attack: Falling Sun].
Additional Ability: Krampus Ace
Triggers when another [Anomaly] Character or a Character from the same Faction is in the squad:
Enemies affected by [Scorch] take 15% increased CRIT DMG from Attribute Anomaly DMG.
Mindscape Cinema
Mindscape Cinema 1
Entering the battlefield grants Phoenix 1 stack of [Ascension]. Within Investigation Zone mode, this effect can trigger once every 180s;
Against enemies in the [Scorch] state, Attribute Anomaly CRIT DMG is boosted by an extra 25%;
Dealing DMG with [Burning Attack] raises [Pyre Flame] acquisition efficiency by 15%.
Mindscape Cinema 2
Inflicting [Burn] on an enemy with Phoenix extends that effect's duration by 2s;
Damage Phoenix deals to enemies in the [Scorch] state is increased by 25%.
Mindscape Cinema 3
Grants Lv. +2 to Basic Attack, Dodge, Assist, Special Attack, and Chain Attack
Mindscape Cinema 4
If an enemy suffering from an Anomaly is struck by the Finishing Move of [Ultimate: Myriad Deaths, Light Rekindled], [Ultimate: Cinderfire Soulchase], [Chain Attack: Against All Odds], or [Basic Attack: Sinburn],
An extra [Abloom] effect triggers, dealing damage equal to a fixed 600% multiplier of the Attribute Anomaly DMG for the corresponding attribute.
Mindscape Cinema 5
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack each receive Lv. +2.
Mindscape Cinema 6
15% of the target's All-Attribute RES is ignored by Phoenix;
Using [EX Special Attack: Dazzling Blaze] grants Phoenix the [Ascension] effect;
Whenever Phoenix triggers [Abloom], 40% of the enemy's DEF is ignored.
Phoenix Materials
Basic Anomaly Certification SealX 4 | Advanced Anomaly Certification SealX 32 | Controller Certification SealX 30 | |
Basic Burn ChipX 25 | Advanced Burn ChipX 75 | Specialized Burn ChipX 250 | |
Counterfeit NucleusX 9 | Higher Dimensional Data: Bloodstained Miasma FeatherX 60 | ||
DennyX 3.7M | Hamster Cage PassX 5 | ||
Best W-Engine for Phoenix
Signature W-Engine

Nirvana's First Plume
Base ATK: 713 | Anomaly Mastery:30%.
Raises the equipper's Anomaly Proficiency by 126. Each time Attribute Anomaly DMG from any squad member lands a CRIT on an enemy, the equipper's Fire DMG climbs by 56% for 20s. Triggering it again resets the duration.
Nirvana's First Plume plays into both sides of Phoenix's kit — her damage output and her support role. The 30% Anomaly Mastery it provides pushes her toward the 255 threshold, the point at which her Anomaly CRIT Rate peaks against enemies carrying Searing Corrosion, while its 90 Anomaly Proficiency strengthens the anomaly damage she deals. Teammates can reapply the engine's 40% Fire DMG bonus because her Core Passive lets the entire squad land Anomaly critical hits, which keeps that buff running while Phoenix leaves the field and steps back in for her next offensive rotation.
Alternative

Angel in the Shell
Base ATK: 713 | Anomaly Mastery: 30%
Boosts the equipper's Anomaly Proficiency by 144. If the equipper is an Ether character and either enters the field or uses a Special Attack or EX Special Attack, they receive a buff lasting 15s: DMG dealt to enemies afflicted with Attribute Anomalies rises by 32%, and every Attribute Anomaly DMG and Disorder DMG instance they trigger rises by 16%. Re-triggering it refreshes the duration, and switching off-field cancels the effect.
Angel in the Shell serves as a stat-leaning alternative, with 30% Anomaly Mastery, 90 Anomaly Proficiency, and 713 Base ATK. Those numbers feed Phoenix's personal damage and move her closer to the 255 Anomaly Mastery breakpoint for maximum Anomaly CRIT Rate. Its extra damage bonuses, however, are locked behind an Ether equipper, so Phoenix can't switch them on. For anyone who already owns it, it's a reasonable pick — at the cost of the sustained Fire DMG bonus her signature engine delivers.
Best Drive Discs for Phoenix
| 4-pc | 2-pc |
Freedom Blues | Phaethon's Melody |
Freedom Blues fits Phoenix’s kit especially well: Searing Corrosion ticks once every eight seconds, and each of those ticks counts as EX Special Attack DMG. The periodic hits can reapply the four-piece effect's 20% Fire Anomaly Buildup RES reduction for eight seconds, which keeps uptime steady while the mark stays active and nudges Fire teammates toward triggering Burn more often. A 30 Anomaly Proficiency boost comes from the two-piece bonus, while Phaethon’s Melody contributes 8% Anomaly Mastery — speeding up buildup and helping Phoenix hit the Anomaly CRIT Rate threshold tied to her Core Passive.
Is Phoenix Worth Pulling?
TBD
Best Team Comps for Phoenix
Phoenix | Remielle | Velina |
Phoenix, Remielle, and Velina create a feedback loop that hits hard: Phoenix's Anomaly CRIT support lifts the whole team, while Remielle's stronger triple-Anomaly bonuses push damage and reaction efficiency upward at the same time. With Velina speeding up Fire and Wind buildup, Phoenix gets more chances to capitalize on Anomalies already in play, and Remielle converts stronger reactions into Luminize damage. Their off-field contributions keep pressure high in between swaps, and assist-driven transitions feed Phoenix's revival cycle. What you get is sustained damage that flows naturally into explosive burst windows.
Conclusion
Flames and rebirth shape the combat style Phoenix uses to put the Krampus Compliance Authority in the spotlight. WISHGM will keep building out her complete guide as her story unfolds, covering equipment and team synergies, along with practical rotations. Follow WISHGM and bookmark this page to be ready when she returns to the battlefield.

Basic Anomaly Certification SealX 4
Advanced Anomaly Certification SealX 32
Controller Certification SealX 30
Basic Burn ChipX 25
Advanced Burn ChipX 75
Specialized Burn ChipX 250
Counterfeit NucleusX 9
Higher Dimensional Data: Bloodstained Miasma FeatherX 60
DennyX 3.7M
Hamster Cage PassX 5
Freedom Blues
Phaethon's Melody
Phoenix
Remielle
Velina